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2, often played before 2, to build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_4 = working_increment*3 + row_1; row_4 = working_increment*3 + row_1; row_4 = row_3 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_3 = row_2 + vertical_space/7; cv_in_1a = [left_col, row_7, 0]; audio_out_1 = [right_col, row_2, 0]; cv_2b_atten = [right_col, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, fifth_row, 0]; //left_rib_x = thickness * 1.2; right_rib_x = width_mm - h_margin; // special: the right-hand side tries to squeeze 6 rows into the space of 5 out_working_increment.

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