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"final rendering"] // Top radius of the rail + a safety margin // margins from edges h_margin = thickness*2; v_margin = hole_dist_top*5; width_mm = hp_mm(width); // where to put reinforcing walls; i.e. The thickness of the knob body. [mm] // Number of faces on the cylindrical part of knob (in mm). If you want finger ridges around the knob? Knurled = 1; top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl | Bin 0 -> 110393 bytes Images/PXL_20210831_000949090.jpg | Bin 0 -> 16561 bytes create mode 100644 Hardware/Panel/precadsr_panel_al_Gerbers/precadsr_panel_al-F_Paste.gbr create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/TerminalBlock_Degson_DG301_1x03_P5.00mm_Vertical.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/PPTC_RXEF025.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/3PDT-toggle-switch-1M-seriesx.kicad_mod delete mode 100644 Panels/title_test_22.stl Binary files /dev/null and b/Panels/FIREBALL VCO.png differ false XS3 FM CV XS2 1V/OCT CV R13 - TUNE R4 FM LVL R5 PWM CV Radio Shaek 2 XS3 FM CV XS2 1V/OCT CV R13 - TUNE R19 - TUNE R19 - TUNE R4 FM LVL Binary files /dev/null and b/Images/PXL_20210831_000949090.jpg differ Binary files /dev/null and b/Panels/FireballSpell.png differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin' 122134fc8e1c73b6bb86552323cca038dd4b5107 Binary files a/3D Printing/Panels/image.png and /dev/null differ vertex -0.95 5.78941 6.73694 vertex -0.95 5.48429 22.5 vertex 0.95 5.78941 6.73694 vertex 1 4.35446 19.3313 vertex -1 6.9437 7.89503 vertex -1 6.3311 13.3597 vertex 1 7.04351 7.6891 vertex -1 4.35446 19.3313 vertex -1 7.04351 7.6891 vertex 1 7.04351 7.6891 vertex.

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