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BackRealities 's take on FIREBALL VCO using AD&D 1e type faces // PWM duty attenuation /* [Default values] */ // min width of the object. HoleDepth = 10; label_font = 6; //knob_radius top_row = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm - thickness*2; left_rib_x = thickness * 1; //right_rib_x = width_mm - h_margin; cv_in = [h_margin, row_1, 0]; pwm_in = [input_column + h_margin/2, row_1, 0]; right_rib_x = width_mm - 10 - center_adjust; // build up seven rows; middle one unused row_2 = row_1 + v_margin + 12; row_1 = v_margin+12; Initial stab at a 10-step panel layout ideas Modules Index.
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