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BackBe done with a set screw. // top to indicate direction? Pointer2 = 1; // [0:No, 1:Yes] // Do you want the ring. RingWidth = 0; // 0 if indicator faces notch, 180 if it faces away and so on. Use
Be done with a set screw. // top to indicate direction? Pointer2 = 1; // [0:No, 1:Yes] // Do you want the ring. RingWidth = 0; // 0 if indicator faces notch, 180 if it faces away and so on. Use