3
1
Back

Ring (in mm). If you don't need a hole, set this value to zero. ScrewHoleDiameter = 3; difference() { union() { difference(){ color([.1,.1,.1]) panel(width); //module title(string, size=9, halign="center", font="Futura XBlk BT:style=Extra Black") { //} // draw panel, subtract holes // label the whole thing? // top/bottom ribs? // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top point? // Pain Train (to get alt tags) } // Gunnerkrigg Court // Gunnerkrigg Court elseif (strpos($article['link'], 'http://www.geekculture.com/joyoftech/') !== FALSE) { //also append the blarg post because that's small, interesting, $entries = $xpath->query("//div[@id='signoff-wrapper']"); $rel = trim($rel); $rel = trim($rel); if (parse_url($rel, PHP_URL_SCHEME) != '' || substr($rel, 0, 2) == '//') { return $rel; } Binary files /dev/null and b/Panels/title_test_36.stl differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png' Delete '3D Printing/AD&D 1e spell names rendered as raster using Filmoscope Quentin typeface facet normal 0.916105 0.277898 0.289006 vertex 3.4335 -8.28921 4.79464 facet normal 9.998640e-001 -1.649078e-002 0.000000e+000 vertex 4.884630e+000 -2.925793e+000 9.983999e+000 vertex 3.393816e+000 -4.578766e+000 1.747200e+001 facet normal -0.773008 -0.634396 -2.13618e-06 facet normal -0.000195511 0.116119 0.993235 vertex 5.16186 5.26759 6.86461 vertex -5.23616 5.23616 6.86814 facet normal -2.368291e-01 1.618923e-03 9.715500e-01 facet normal -0.643697 -0.528271 0.553701 facet normal -0.740028 0.607324 0.288991 facet normal 0.0980237 0.995112 -0.0119421 facet normal 0.55274 0.109731 -0.826098 facet normal 0.362852 -0.678848 -0.63836 vertex 3.33342 -4.98882 6.59 facet normal 0.645449 -0.129422 0.752759 vertex -4.56563 -5.2499 7.05523 facet normal -0.634347 -0.772955 -0.0119928 facet normal -0.0694748 -0.705391 0.705406 facet normal 0.88192 0.4714 -2.43656e-06 facet normal -5.008417e-001 8.586316e-001 1.091305e-001 vertex 3.461637e+000 -2.679382e+000 2.470218e+001 facet normal 0.00743521 -0.0992246 -0.995037 facet normal 0.195088 -0.980786 -2.44003e-06 facet normal 0.451284 -0.84429 0.288993 vertex 7.46009 4.98467 4.79464 facet normal 0.223046 0.417288 0.880977.

New Pull Request