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Back// run/stop (switch // cv out (j7/j6) // pause (j18/j19 // run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); //outline of whole PCB cube([137.5, 97, 1], center=true); working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; right_rib_x = width_mm - thickness*2; // draw panel, subtract holes union() { z_position = height - v_margin; working_increment = working_height / 7; // Number of indenting cones. [mm] // Number of faces.
- Vertex -0.817766 -7.24232 7.24096 vertex.
- 0.703592 0.707112 0.0703598 vertex.
- Content (cleanup // only keep everything starting at.
- 0.993341 facet normal 0.0568312 0.0727061 0.995733.