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_comics/init.php 468 lines elseif (strpos($article['link'], 'dilbert.com/strip/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']//img", $article); } // Three Panel Soul elseif (strpos($article['link'], 'jesusandmo.net') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@class='comic-wrap']", $article); //Sites that provide images and just need alt tags if both exist 2016-06-10 20:51:03 -07:00 77735c00cc Add radio shaek with cv2 version From ac58a9eaed22afe21d4e9041218f4495bd28c6bf Mon Sep 17 00:00:00 2001 Subject: [PATCH] Removed submodules aoKicad, Kosmo_panel Extend trigger mod block to include diode README correction and edits Change C13 to 10 steps, but limited by decade counter with internal through-hole thread WP-THRSH (https://www.we-online.de/katalog/datasheet/74651195.pdf Test point with 2 copper strips net tie solder jumper bridged SMD Solder Jumper, 1x1.5mm Pads, 0.3mm gap, bridged with 2 copper strips SMD Solder 3-pad Jumper, 1x1.5mm rounded Pads, 0.3mm gap, bridged with 2 From 057198b8de00d90dc9311b86f496b649dca09ec0 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Images, docs updates 122134fc8e Add '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png create mode 100644 Schematics/Fireball.kicad_sch Subject: [PATCH 11/13] more fixes more fixes - Gate out, with probably +12v gates. Variable step count, 1-10 steps possible (with 2-3 extra switch positions to re-use for frequently-swapped positions). External reset via momentary push button. Play continuously or play once (switch to select segments from each step. Could add a voltage to trigger a second sequencer's run, which then re-triggers the first. CV in to pause the sequence. Seven-segment display. Can be done, but requires a lot of controls for this. // please feel free to improve on this one, Number of faces on the left sub-panel top_row = height / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter.

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