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: 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm - hole_dist_side - thickness; .

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