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Cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.46879 3.54602 facet normal -9.342429e-01 -3.566373e-01 -3.024607e-04 facet normal 0.0818425 -0.081922 0.993273 facet normal -0.634395 -0.773009 -0 facet normal 6.788764e-001 7.342526e-001 0.000000e+000 facet normal -0.353597 0.430898 0.830239 facet normal -0.956943 0.290276 0 facet normal.

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