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BackMount the circuit board to, dead center // one more vertical to mount the circuit board sideways on // h = knob_height, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = sphere_indents_faces); height = 266 + tolerance; rail_depth = 27.4 + tolerance; rail_depth = 27.4 + tolerance; extra_depth = 75 + tolerance; extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * height], // top horizontal rib // h_wall(h=4, l=right_rib_x); // bottom horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth.
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