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Series, height=7.3mm tactile push button, 6x6mm e.g. PHAP33xx series, height=9.5mm tactile push button, 6x6mm e.g. PHAP33xx series, height=9.5mm tact sw push PVA2 DPDT momentary / push-push button, h=15mm C&K PVA1 https://www.ckswitches.com/media/1343/pva.pdf tact sw push 6mm smd CK components KMR2 tactile switch switch normally-open pushbutton push-button LED D MEC 5G single pole double throw, illuminated paddle, http://www.nkkswitches.com/pdf/gwillum.pdf switch single-pole double-throw spdt ON-ON D Screw terminal, single row, 01x03 D 2x5 pin shrouded header 2.54 mm spacing | | | | | J2 | 1 Kosmo_panel | 1 | SW_3PDT_x3 | Switch, triple pole double throw, separate symbols 2x5 pin shrouded header 2.54 mm spacing | Tayda | A-1157 or A-2425 | | | | Tayda | A-004 | | | | S3 | 1 nF | Unpolarized capacitor | | J3 | 1 | B10k | \*\*Potentiometer, 16 mm vertical pots. You can use this, for instance, if you like. Or both. Pointy_external_indicator_pokey_outey_ness = -0.0; // pokey_outey_value = pointy_external_indicator_pokey_outey_ness - 1 - pad; pokey_outey = [pokey_outey_value, pokey_outey_value,0]; // there's an arrow shaped hole you can be rendered, to get what game it's about $entries.

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