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Drop to axis [left_edge, -extra_depth], // bottom right [right_edge, rotate_vector_sin * height], // top right [left_edge + height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top to indicate direction? Pointer2 = 1; // [0:No, 1:Yes] ////////////////////////// ////////////////////////// RingThickness = 5*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) + pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : RingMarkings-1] rotate([0, 0, 180] // Left side: meta-step controls } module make_step(bottom_element="switch") { // Something Positive From 99b8f1493d9f2a363a83835d795293cab3a675c2 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add notes about UX component wiring Add notes about wiring SW15 cross-board facet normal -0.834607 -0.26838 0.481043 vertex -6.45682 0.18558 7.32632 vertex -4.86109 -4.34627 7.33259 vertex 6.45682 -0.18558 7.32632 vertex -4.81447 4.25586 7.51797 facet normal 0.18809 0.243721 0.951432 facet normal -0.703598 0.707106 -0.0703595 vertex 8.66595 -1.30618 12.2548 facet normal -0.980917 0.194428 0 vertex 2.36142 -9.8813 0 vertex -6.44874 -0.814666 20 vertex 6.75972 0.941529 20 vertex 6.87796 0.560795 20 vertex 6.3102 -1.67508 20 vertex 4.14326 -5.00834 19.9 vertex 0.408138 6.48717 20 vertex 1.21798 -6.38487 20 vertex 5.69599 3.1314 20 vertex 5.09939 -6.16411 20 facet normal 0.115482 0.00124902 0.993309 vertex -7.11659 1.0528 7.9152 facet normal 0.392923 0.56629 0.724518 facet normal -0.286108 -0.952732 0.102199 facet normal -8.989146e-001 -4.381238e-001 0.000000e+000 vertex 4.782716e+000 -5.278760e+000 1.747200e+001 facet normal -9.104766e-01 1.574261e-03 -4.135575e-01 facet normal 0.23112 -0.46415 0.855072 vertex 4.78839 -5.45272 6.97207 vertex 4.75988 5.35776 6.96188 vertex 0.359534 -7.07772 6.95295 vertex -7.2243 -0.221399 6.88859 vertex 5.204 -4.958 6.88408 vertex -0.119821 7.15688 6.88072 facet normal -0.499916 0.866074 -0.000442208 facet normal 0.388731 -0.815358 0.429045 facet normal -0.769325 0.631363 0.0975683 facet normal -0.940721 -0.331802 0.0703595 facet normal 0.603866 0.37005 0.705981 facet normal 0.430896 -0.353629 0.830226 facet normal 0.836804 -0.462418 0.293136 vertex -0.573447 -6.50844 7.52902 facet normal -0.758298 -0.622316 0.194183 facet normal 0.463058 0.0914209 0.8816 vertex 4.98874 -4.61842 7.03804 facet normal -1.575940e-001 -2.757891e-001 9.482112e-001 facet normal 0.0980088 -0.995114 -0.0119414 facet normal 0.0766184 -0.956715 0.280761 facet normal -0.0694843 0.705398 facet normal -0.816087 0.545278 -0.191503 facet normal 1.950737e-01 9.807886e-01 -0.000000e+00 facet normal -9.916058e-01 1.292925e-01 -1.184565e-03 vertex -9.023081e+01 9.965134e+01 1.755000e+01 facet normal -0.820341 -0.163177 -0.548101.

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