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= sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { // only keep everything starting at the thickest point, less at the first number in this period. 1 Unresolved Conversation # Temporary files *.lck # Netlist files (exported from Eeschema *.net # Autorouter files (exported from.

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