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12; //knob_radius top_row = height - v_margin; working_increment = working_height / 7; // generally-useful spacing amount for vertical columns of stuff // step rotary switch? Special: this needs a _big_ knob, these are for steps only row_1 = v_margin+12; // draw a "vertical" wall } // draw a "vertical" wall to mount the circuit board sideways on module x1_7seg_14_22mm_display() { cube([12.25, 19.25, thickness]); Binary files /dev/null and b/Panels/title_test_18.stl differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png and /dev/null differ inkscape:export-filename="/home/rsholmes/Documents/Hobbies/Music/Instruments/Synths/Kassutronics/Precision ADSR/PrecADSRmod/Images/precadsr-panel.png" /> ON + inkscape:export-filename="/home/rsholmes/Documents/Hobbies/Music/Instruments/Synths/Kassutronics/Precision ADSR/PrecADSRmod/Images/precadsr-panel.png" /> ON + inkscape:export-filename="/home/rsholmes/Documents/Hobbies/Music/Instruments/Synths/Kassutronics/Precision ADSR/PrecADSRmod/Images/precadsr-panel.png" Binary files a/Schematics/Fireball_VCO.pdf and /dev/null differ QuentinEF.ttf Normal file Unescape Hardware/PCB/precadsr_aux_Gerbers/precadsr-F_Paste.gbr Normal file View File PSU/PSU.md Executable file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png and /dev/null.

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