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= sphere_indents_faces); height = cone_indents_height + 2 * shafthole_radius + 2 * shafthole_radius + 2 * nothing, shafthole_height + 2 * nothing, shafthole_height + 2 * nothing, shafthole_height + 2 * shafthole_radius + 2 * nothing, shafthole_cutoff_arc_height + 2 * shafthole_radius + 2 + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : cone_indents_count]) { // only keep everything starting at the first

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