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Back$this->get_img_tags($xpath, '(//div[@id="aftercomic"]//img)', $article); $article['content'] = $this->get_img_tags($xpath, "//img[starts-with(@src, '/comics/') and @class='comic_image']", $article); } // SBMC elseif (strpos($article["link"], "poorlydrawnlines.com/comic/") !== FALSE ) { $xpath = $this->get_xpath_dealie($article['link']); $orig_content = strip_tags($article['content']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='cc-comicbody']//img", $article); } // Timothy Winchester (People I Know elseif (strpos($article['link'], 'alicegrove.com') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@id="aftercomic"]//img)', $article); $article['content'] = $this->get_img_tags($xpath, '//td/img[contains(@src, "/comics/images/")]', $article); } Assorted updates 289eacd41f936a34813e1e82f711b9b6ca96fb7b Checkpoint after converting most things to SMD 53c46eece1 Still trying to implement chaining Add splits and labels to get below 200bpm - C1 is too small; need more than 100k to get what game it's about $article['content'] .= "
" . $entry->textContent . "
"; $article['content'] .= "Alt: $alt_text"; } } // draws two walls in parallel, close together so a PCB can fit between // h = knob_height, $fn = shafthole_faces); // Adapt to a company name if they're disqualified for some reason, like if 5 PCBs cost >$150; no need to call out for) // Dead Philosophers synth_tools/Schematics/SynthMages.pretty/Pushbutton Switch (PBS105).kicad_mod 32 lines main synth_tools/Schematics/SynthMages.pretty/3.5mm_jack_hole_nonpcb.kicad_mod 24 lines Binary files /dev/null and b/Synth_Manuals/The MIDI Manufacturers Association - 1995 - MIDI 1.0 Detailed Specification.pdf elseif (strpos($article["link"], "drugsandwires.fail/dnwcomic/") !== FALSE) { //no-op function rel2abs($rel, $base) { if ($rel[0] == '/') { } else { cube([12.25, 19.25, thickness]); cube([50.5, 19.25, thickness]); cube([50.5, 19.25, thickness]); Binary files /dev/null and b/Synth_Manuals/LABOR_MANUAL.pdf differ Binary files /dev/null and b/Panels/title_test_36.stl differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png' 4049c4aafe61a54c756e746df9f3a582c255b776 New Pull Request