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Faces. Quality == "preview") ? 6 : quality == "final rendering") ? 0.1 : quality == "fast preview") ? 12 : 12; // [1:1:84] square_out = [third_col, third_row, 0]; fm_lvl = [second_col, fourth_row, 0]; triangle_out = [third_col, third_row, 0]; fm_lvl = [second_col, fourth_row, 0.

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