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Col_right + tolerance*4 + 8; //three knobs plus space between them right_panel_width = width_mm - h_margin; col_left = h_margin; col_middle = col_left + (15.6 + 1.5 + 7 + 8); // pot + led + switch? Col_right = width_mm - right_rib_thickness; // projection: make a 2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // one more vertical to mount the circuit board sideways on module x1_7seg_14_22mm_display() { cube([12.25, 19.25, thickness]); Binary files /dev/null and b/Images/adsr.png differ Binary files /dev/null and b/Schematics/Fireball_VCO.pdf differ b11a8d3187 Go to file 53c46eece1 Still trying to fit in glide controls Still trying to implement chaining Add splits and labels to get what game it's about //and sometimes necessary for voltage dividers feeding chip inputs - don't do manual connection to GND if you don't need to call out for.

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