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// Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = sphere_indents_faces); height = 266 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; saw_out = [h_margin + working_width/4, row_1, 0]; pwm_in = [first_col, third_row, 0]; //Fourth row interface placement square_out = [output_column, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; fm_lvl = [second_col, second_row, 0]; //Third row interface placement f_tune = [h_margin+working_width/8, row_2, 0]; audio_in_2 = [left_col.

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