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0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - 25; // build up seven rows; middle one unused row_2 = working_increment*1 + row_1; row_4 = row_3 + vertical_space/7; row_3 = working_increment*2 + row_1; row_5 = row_4 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7; cv_in_1a = [left_col, row_2, 0]; audio_in_2.

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