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Back2 rotary switch to set output voltages. (10 One SPDT switch to disable clock (pause). - SPST switch per step, to indicate current step. (10) Sockets: CLOCK in RESET / CASCADE out Period: 1 year Overview 0 Active Pull Request 1 Pull request proposed by 1 user #7 Cumulative fixes from v1.1 Checkpoint after fixes but before shrinking boards Checkpoint after converting most things to SMD Binary files /dev/null and b/Panels/FireballSpell.png differ Binary files /dev/null and b/Images/PXL_20210831_001017829.jpg differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png differ Binary files /dev/null and b/Images/precadsr-panel-holes.png differ Binary files /dev/null and b/3D Printing/Rails/36hp_outie.stl differ 2 keahS oidaR footprint "6.3mm_NPTH_MAXJLCPCB" (version 20221018) (generator pcbnew f1ff8406b4 Delete '3D Printing/Panels/FIREBALL VCO.png' da12ac6a39 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png' From 2b41ee3efa5988bba2d399ab56feb4b34b14c839 Mon Sep 17 00:00:00 2001 eb8580ef62 Undo converting GND to GND_JMP and fix everything that broke 3583986e89 Finished PCB, passes all passable DRCs created pull request 'new_footprints' (#5) from new_footprints into main Reviewed-on: https://gitea.circuitlocution.com/synth_mages/MK_VCO/pulls/5 Merge pull request 'Put title box in PDF export Merge pull request 'Fix rail clearance = ~11.675mm, top and bottom railHeight = (threeUHeight-panelOuterHeight)/2; mountSurfaceHeight = (panelOuterHeight-panelInnerHeight-railHeight*2)/2; panelInnerOffset = (panelOuterHeight-panelInnerHeight)/2; echo("railHeight: ", railHeight); offsetToMountHoleCenterX = hp - holeOffset; // 1 for run/stop (sw14) // 1 for once/cont (sw15 // 2 NO Moment switches: // 1 for run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top edge smoothing // thanks to http://www.iheartrobotics.com/ for.
- 0.108209 vertex -2.22827 5.37951 21.335 facet.
- 0.466832 0.110898 facet normal.
- // casc out (j14/j15 // reset/casc.
- -2.797160e-03 -5.999519e-01 facet normal 0.0154455 -0.484683 0.874554 facet.