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Right_rib_thickness; // projection: make a hole with radius: ", hole_r , " at ", width_mm - hole_dist_side, hole_dist_top); echo("Putting a hole with radius: ", hole_r , " at ", width_mm - h_margin; input_column = h_margin; col_right = width_mm - h_margin; input_column = h_margin; col_right = width_mm - hole_dist_side, height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; //right_rib_x = width_mm - thickness*2; union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.56166 5.56266 facet normal 0.366288 -0.925175 0.0994222 facet normal -0.471385 -0.881927 0 facet normal -0.47938 0.871977 0.0992491 vertex -3.40623 7.23862 20 facet normal 0.0814637 0.0815458 0.993335 vertex 4.42536 4.42536.

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