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Stem_faces = 30; // Height of the cylinder at the top. Rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / sphere_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = top_rounding_faces square(top_rounding_radius + pad.

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