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Cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.14279 3.76384 facet normal -0.988479 -0.0980344 0.115322 facet normal 8.599717e-001 3.605409e-003 5.103289e-001 facet normal -9.258396e-001 3.779167e-001 0.000000e+000 vertex -6.917118e+000 3.993600e+000 9.983999e+000 vertex -4.919635e+000 2.734702e+000 2.496000e+001 vertex -4.781955e+000 -5.239326e+000 1.747200e+001 facet normal -2.953219e-001 -5.172258e-001 8.032823e-001 vertex -5.693845e-003 5.917491e+000 2.490742e+001 facet normal 0.0546198 -0.55473 0.830236 vertex -9.14279.

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