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Unescape top_margin = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : cone_indents_count]) { // Awkward Zombie $article['content'] .= "

" . $entry->textContent . "

"; $article['content'] .= "" . $msg.

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