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Font=font); // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.07502 5.88782 facet normal 0.183013 -0.980589 0.0703596 facet normal -0.471425 -0.881906 3.5557e-06 facet normal -0.43089 -0.353627 0.83023 vertex.

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