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+ 12 + 60 + 24 + 6.75; hole_left = slider_center - 13; hole_bottom = hole_top - 90; hole_bottom = hole_top - 90; hole_bottom = hole_top - 89.75; // these are not included in height. The shaft length is also not counted. KnobHeight = 20; // [0:0%, 10:10%, 20:20%, 30:30%, 40:40%, 50:50%] // Width of module (HP) width = 36; // [1:1:84] width = 38; // [1:1:84] // margins from edges h_margin = hole_dist_side*4; v_margin = hole_dist_top*2 + thickness; v_margin = hole_dist_top*2 + thickness; v_margin = hole_dist_top*2 + thickness; v_margin = hole_dist_top*2 + thickness; Experimenting with more representative footprints. Consider adding a switch module label(string, size=4, halign="center", font="Futura XBlk BT:style=Extra Black") { // only keep everything starting at the point they're to be severed. [See this image of the knob. TaperPercentage = 20; // How much to cut off to create cutouts around the top edge or circumference using spheres (or rather regular polyhedra) arranged in a circle. Used only where users want round outlines by specifying ≥30 faces. Quality == "final rendering") ? 1 : quality == "final rendering") ? 1 : quality == "preview") ? 6 : quality == "rendering") ? 0.25 : quality == "fast preview") ? 12 : 12; // overkill; currently three 3.5mm jacks needing 8mm //calculated x value of exact middle of panel after deducting left/right sub-panels slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; slider_bottom = v_margin+12; row_2 = working_increment*1 + row_1; row_4 = working_increment*3 + row_1; row_4 = row_3 + vertical_space/7; row_3 = working_increment*2 + row_1; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = working_increment*4 + row_1; row_4 = working_increment*3 + row_1; //special-case the top of the 600v monsters we've been using Binary files /dev/null and b/Panels/FIREBALL VCO.png differ Binary files /dev/null.

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