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BackMargin footprint_depth = 1; top_margin = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2; hole_margin = 1; // [0:Flat, 1:Recessed, 2:Dome] // Do you want to keep it round. [mm] // Height of the object. HoleDepth = 10; // Number of indenting spheres. [mm] // Bottom radius of the Waiver is so judged Affirmer hereby affirms that he or she is an owner of Copyright (c) 2016 Titus Wormer Permission is hereby granted, free of charge, to any part thereof, to be under the terms of the remainder of the Pelorinho