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BackDiffed from for ideal BSP operations holeWidth = 5.08; // 5.08, must explicitly account for squishing width = 17; // [1:1:84] v_margin = hole_dist_top*5; width_mm = hp_mm(h.
- 0.466839 0.877362 0.110891 facet normal.
- More cleanup c5e8dbdd1f5bb4b2a027556e63f3cebc1db3a56a More cleanup.
- Normal -8.884534e-01 4.589668e-01 3.223788e-04 vertex -1.040295e+02 1.016538e+02 1.855000e+01.