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0.0700998 0.0433039 0.9966 vertex -7.34398 0 6.86102 vertex 5.20899 5.17982 6.86125 vertex 0 -5.37835 22.0001 vertex 1.04926 5.27501 22.0001 vertex 4.50529 -2.92564 22.0001 vertex 5.27501 -1.04926 22.0001 vertex 3.84796 -3.74837 22.0001 vertex 2.98805 -4.47193 22.0001 vertex 1.11698 5.25446 22.0001 vertex 2.92564 4.50529 22.0001 vertex -2.92564 4.50529 22.0001 vertex 4.47193 -2.98805 22.0001 vertex 3.84796 -3.74837 22.0001 vertex -2.92564 4.50529 22.0001 vertex -2.0582 -4.96895 22.0001 vertex 5.25446 -1.11698 22.0001 vertex 2.92564 4.50529 22.0001 vertex 3.84796 -3.74837 22.0001 vertex 1.04926 5.27501 22.0001 vertex 1.11698 -5.25446 22.0001 vertex -2.92564 4.50529 22.0001 vertex -1 7.16683 7.57523 vertex 1 6.3311 13.3597 vertex -1 7.23463 7.52583 vertex 1 0 20.5 vertex 9 0 4.51215 vertex 8.99167 0 3 0 ENDBLK 5 21 330 1F 100 AcDbEntity 8 0 100 AcDbBlockBegin 2 *PAPER_SPACE 1 (min_thickness 0.254) (filled_areas_thickness no Binary files /dev/null and b/sr1_full.png differ aac0a4a5b4 Notes from debugging Latest commits for file Panels/label_test.stl From f5fc556ca298718ed9c38de316ac4c166fbbe181 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for feedback effects where one sequencer is interacting with another). More of an experimental functionality - Internal clock with manual control. Sequencer cascading to trigger steps. Replace C10 with 100K.

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