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0.3]) union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.79364 5.97318 facet normal 1.305559e-14 -1.000000e+00 -6.636117e-15 facet normal -0.881927 0.471385 0 facet normal -0.63056 0.768557 0.108238 facet normal -0.766708 0.634278 0.0992498 facet normal -4.566400e-001 7.828525e-001 4.226368e-001 vertex 3.459000e+000 -3.898465e+000 2.480400e+001 facet normal 2.450274e-15 -2.558217e-15 -1.000000e+00 facet normal 0.174189 0.420502 0.890414 facet normal 0.768483 -0.630654 0.108209 facet normal 0.000209061 -0.115803 0.993272 facet normal -0.468344 -0.782842 0.40965 facet normal 0.0645513 -0.533418 0.843385 facet normal 0.956891 -0.290201 -0.0119544 vertex 2.67925 -1.10978 19 facet normal -0.954699 0.292521 0.0546087 vertex -4.19817 -5.60068 7.78686 vertex 6.91658 0.991719 7.89187 facet normal 0.366307 -0.925191 0.0992043 vertex 3.40623 -7.23862 20 vertex 1.49905 -7.8583 20 facet normal -0.364881 0.54795 0.752737.

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