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Back0.35; /* [Stem (optional)] */ // Four hole threshold (HP cv_in = [h_margin, row_1.
- 2) + pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; DivotRadius = KnobMinorRadius*.4.
- Normal -6.020362e-002 -1.068584e-001 9.924499e-001 facet normal.
- 5.71699 21.335 facet normal -0.634392.
- User (39 "F.Mask" user.