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Stuff working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm - h_margin; input_column = h_margin; col_right = width_mm - h_margin; input_column = h_margin; working_height = height - rail_clearance - thickness*2 - 16.5/2; // 16.5 is the first run PCB Precision ADSR with modifications This won't be easy; need both A1M (x3) and B10K (x1) sliders.

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