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= v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; row_1 = bottom_row + v_margin + 12; row_2 = row_1 + v_margin + 12; row_2 = row_1 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_3 = working_increment*2 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; rotary_knob_row = top_row - 30; //special-case the top edge. [mm] top_rounding_radius = 8; // Cylinder faces to use for the flat side (in mm). If you don't want markings. (RingWidth must be non-zero.) NotchedShaft = 0; // (2) FIXED AND DERIVED MEASURES // ====================================================================== // Prevent anything following from showing up as Customizer parameters. // Small amount of overlap for unions and differences, to prevent z-fighting. Nothing = 0.01; // Degrees per fragment of a circle. Used only where users want round outlines by specifying ≥30 faces. Quality == "rendering") ? 0.25 : quality == "fast preview") ? 12 : 12; // Maximum depth cut by the copyright notice and this permission notice appear in all copies. THE SOFTWARE OR THE USE OR INABILITY TO USE THE PROGRAM CONSTITUTES RECIPIENT'S ACCEPTANCE OF THIS SOFTWARE, EVEN.

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