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-2.975856e-04 facet normal -0.382434 0.0376634 0.923215 vertex -8.91793 0.833245 3.82299 facet normal 0.631363 0.769325 0.0975683 facet normal 9.430566e-01 3.976713e-03 3.326085e-01 facet normal -0.366304 0.925194 0.0991856 facet normal -0.290276 0.956943 0 vertex -8.47298 -5.66146 2.19603 facet normal 0.538413 0.714663 0.446506 facet normal 0.63438 -0.767815 0.0895698 vertex 6.58293 -0.759029 7.7465 vertex 4.98277 -4.13938 7.73103 facet normal -0.353578 -0.331809 0.874577 facet normal 0.262695 -0.257305 0.929939 facet normal -9.052805e-01 -2.848077e-03 -4.248047e-01 facet normal 0.0546159 -0.4548 0.888917 facet normal 0.478923 0.594346 0.646054 facet normal -4.323907e-002 -7.566841e-002 9.961951e-001 vertex -3.490014e+000 -4.116489e+000 2.495526e+001 facet normal 0.79685 0.241717 0.553717 vertex -2.27473 -9.67202 2.94279 facet normal -0.29048 0.0342449 0.956268 facet normal 0.111554 0.367742 0.923213 vertex 0 -2.9 19 - Could replace step IDs with a set screw. // top edge radius circle_height = 1; top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) .

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