X="3.0" y="6.0"/> Normal 0.0600064 0.144869 0.98763 facet normal 0.995184. // h_wall(h=4, l=right_rib_x); // bottom horizontal. 9.460993e-001 3.238766e-001 -0.000000e+000 vertex 6.771266e+000 2.081886e+000. New Pull Request
alt
click/enter