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Here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle-bottom h rib h_wall(h=1.6, l=right_rib_x); // bottom horizontal rib // middle horizontal rib h_wall(h=4, l=right_rib_x); // middle horizontal rib // middle horizontal rib h_wall(h=4, l=right_rib_x); // middle horizontal rib // one more to mount a circuit board to, dead center wall(h=6, w=height-hole_dist_top*3-4); // color([1,0,0] // surface("FIREBALL VCO.png", center=true, invert=false); Binary files /dev/null and b/Examples/EG_MANUAL.pdf differ Binary files /dev/null and b/Synth_Manuals/The MIDI Manufacturers Association - 1995 - MIDI 1.0 Detailed Specification.pdf | Bin 0 -> 136810 bytes Images/captest.png | Bin 0 -> 11675 bytes .../Panels/FIREBALL VCO.png | Bin 77965 -> 0 bytes Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png' From fa9e450cf13a213a47e78bfba9984077449b7f67.

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