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676d1403e60ef90e437a7e3e627a7211b04b0bb8 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add cascading input and output jacks input_column = h_margin; bottom_row = v_margin + 12; row_1 = v_margin+12; row_2 = working_increment*1 + row_1; //special-case the knob on a regular polygon. ≥30 means "round, using current quality setting". Setscrew_hole_faces = 20; shaft_radius = 3.25; shaft_height = 13; shaft_smoothness = 20; // [0:0%, 10:10%, 20:20%, 30:30%, 40:40%, 50:50%] // Width of module (HP) width = 24; // [1:1:84] working_height = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top edge radius circle_height = 1; top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth.

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