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0; right_rib_x = width_mm - h_margin; input_column = h_margin; col_right = width_mm - thickness*2.5 - tolerance*6; out_row_1 = v_margin+12; // draw a "vertical" wall // h = how thick to make fitting inside a case easier. Or 10mm if it faces away and so on. // body - hole // handle + rest of body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2.

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