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Separate players. .... 1 2 3 4 <- this is a corner edge of the set screw hole's center over the base panel's thickness to account for margin at edges width = 24; // [1:1:84] //Second row interface placement square_out = [third_col, fourth_row, 0]; triangle_out = [output_column, row_2, 0]; audio_in_2 = [left_col, row_5, 0]; audio_out_1 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_2, 0]; cv_2b_atten = [right_col, row_3, 0]; right_rib_x = width_mm - h_margin; out_row_1 = v_margin+12; // draw a "vertical" wall to mount the 3PDT so these issues don't arise. Then again, that would make for 7 wires to run, so maybe not. It works this way. "pcb_color": "rgba(0, 0, 0, 0.000)", "schematic_color": "rgba(0, 0, 0, 0.000)", From a924f971822abf6232c3be63abeee0abf33f42cb Mon Sep 17 00:00:00 2001 Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png' 9bb3093b2bc14210884f0107e7a2898b2161266b Delete '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin' 34a82a463f Delete '3D Printing/Panels/AD&D 1e spell names in.

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