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Back| 18 Panels/luther_triangle_vco_quentin_v3.scad | 14 ...ther_triangle_vco_quentin_v3_blank.stl.stl | Bin 12724 -> 0 bytes From 8a9583e7df3009c52174c16ce501729b9c90d7ac Mon Sep 17 00:00:00 2001 Subject: [PATCH] glide fix - CV version maybe possible, but a much bigger circuit. Haven't found a simple implementation. Can be passed in as parameter to eurorackPanel threeUHeight = 133.35; //overall 3u height panelOuterHeight =128.5; panelInnerHeight = 110; // rail clearance issues, make all power traces large 8576ad9482 Added input resistor for sync; placed everything on PCB 398c2b234c Checkpoint after converting most things to SMD Checkpoint after converting most things to SMD From 054c37512afd84e9f4dd43316902a76ae73fd917 Mon Sep 17 00:00:00 2001 Subject: [PATCH] edits README.md file again edits README.md file again 605f29538db81c6c2eb02428332e653ea5ee7e41 edits README.md file Binary files /dev/null and b/Panels/FIREBALL VCO.png differ Binary files a/3D Printing/Panels/MAGIC MISSILE VCF.png differ Binary files a/Panels/futura light bt.ttf Normal file Unescape Schematics/SynthMages.pretty/eurorack_rail_hole.kicad_mod Normal file View File 3D Printing/6u_wing_v1.scad → 3D Printing/Cases/6u_wing_v1.scad 3D Printing/Rails/18hp_innie.stl Normal file View File footprint "Perfboard_1x12" (version 20221018) (generator pcbnew Docs/precadsr_bom.md Normal file View File 3D Printing/Panels/SPIDER CLIMB.png Normal file View File Hardware/PCB/precadsr_aux_Gerbers/precadsr-Edge_Cuts.gbr Normal file View File Hardware/PCB/precadsr_Gerbers/precadsr-Edge_Cuts.gbr Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_LED_Hole.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/DIN5.kicad_mod Normal file Unescape Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-CuBottom.gbl Normal file View File Images/precadsr-panel.png Normal file Unescape module label(string, size=4, halign="center", font=default_label_font) { color([1,0,0]) linear_extrude(thickness+1) text(string, size, halign=halign, font=font); // draw panel, subtract holes union() { z_position = height - v_margin; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_height = height - 25; // build up seven rows; middle one unused row_2 = row_1 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7.
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