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-5.735811e-001 -2.554048e-003 8.191448e-001 vertex 1.676494e+000 4.924900e+000 2.488700e+001 facet normal 0.165337 0.688668 0.705975 vertex 4.78065 2.40334 19.8418 vertex 6.7142 0.75193 19.8418 vertex 5.86953 1.46953 19.4867 facet normal 0.112087 -0.551317 -0.826732 vertex -1.11009 2.67998 18.9335 facet normal -0.111553 -0.367742 0.923213 facet normal -4.434096e-01 0.000000e+00 -8.963191e-01 vertex -1.048734e+02 9.665134e+01 1.245949e+01 vertex -1.051080e+02 9.665134e+01 1.257556e+01 vertex -1.048734e+02 9.725134e+01 1.245949e+01 facet normal -0.684547 0.728968 0 vertex 2.42705 -1.76336 9.999 vertex -1.76336 -2.42705 9.999 facet normal 0.0942416 0.028588 0.995139 vertex 7.38567 -1.36686 6.0001 facet normal 0.364881 -0.54795 0.752737 vertex -6.94062 -0.483852 7.05523 facet normal 0.573961 0.597981 0.559454 vertex -5.73082 -4.56864 7.24568 facet normal 0.834607 -0.26838 0.481043 vertex -6.45682 -0.18558 7.32632 vertex 6.4137 -0.394998 7.51797 facet normal -0.491602 0.262751 0.830234 vertex -8.44684 -3.49879 3.76384 facet normal 0.900717 -0.422905 0.0992962 facet normal -0.766661 0.634356 0.0991186 facet normal -0.0393762 -0.305317 0.951436 vertex 5.25893 -4.75047 6.95295 vertex -4.9518 5.2649 6.88859 facet normal 6.428559e-01 2.299961e-03 7.659837e-01 vertex -1.089743e+02 9.695134e+01 5.884033e+00 vertex -1.088952e+02 9.725134e+01 5.816697e+00 facet normal 4.011193e-07 -1.000000e+00 -5.821771e-07 facet normal -4.814240e-02 -2.065603e-03 9.988383e-01 facet normal -0.680879 -0.725636 0.0992804 facet normal 0.0921987 -0.173186 0.980564 facet normal -0.29048 0.0342449 0.956268 facet normal -7.021630e-01 -7.120162e-01 3.257290e-04 vertex -1.025752e+02 9.392239e+01 4.255000e+01 facet normal 1.401090e-16 -6.187274e-16 -1.000000e+00 facet normal -0.768498 -0.630636 0.108209 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to apply CC0 to the Licensor shall be.

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