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Array( 0.1, 'Yet more stupid-simple comic-fetching.', ' '); } function get_img_tags($xpath, $query, $article){ $new_src = $this->rel2abs($orig_src, $article['link']); if ($alt_text && $alt_text != $article['title']){ $result_html .= $entry->ownerDocument->saveXML($entry); Added BCN, Something Positive if (!$alt_text){ Added BCN, Something Positive if (strpos($article['link'], 'eatthattoast.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $orig_content = strip_tags($article['content']); $article['content'] = $this->get_img_tags($xpath, '(//img[@id="main-comic"])', $article); } Added The Trenches; yet more code style tweaking elseif (strpos($article["link"], "explosm.net/comics") !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@class="container"]//center//img)', $article); } Some comics supported Latest commits for file SR 1.pdf | Bin 0 -> 461484 bytes Panels/title_test_36.stl | Bin 0 -> 11692 bytes .../Panels/HOLD PORTAL.png | Bin 0 -> 11310848 bytes Synth_Manuals/Module Summaries.ods | Bin 38860 -> 0 bytes From 8a9583e7df3009c52174c16ce501729b9c90d7ac Mon Sep 17 00:00:00 2001 Subject: [PATCH] Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Rotary_Switch.kicad_mod Normal file Unescape // Width of module (HP row_2 = row_1 + vertical_space/7; cv_in_1a = [left_col, row_3, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, third_row, 0]; fm_lvl = [second_col, fifth_row, 0]; pwm_duty = [second_col, third_row, 0]; //Fourth row interface placement f_tune = [h_margin+working_width/8, row_2, 0]; square_out = [third_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_3, 0]; cv_in_2b = [right_col, row_3, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; triangle_out = [third_col, fifth_row, 0]; square_out = [width_mm-h_margin, row_1, 0]; pwm_in = [first_col, fifth_row, 0]; square_out = [third_col, fifth_row, 0]; square_out = [third_col, fourth_row, 0]; triangle_out .

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