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[PATCH] light tweaks checkpoint after roughing out middle PCB Update to 7.0, slider footprint Add footprint items for panel holes; separate panel and pcb into different files main MK_VCO/Panels/luther_triangle_vco_quentin_v4.scad 303 lines default_label_font = "Futura XBlk BT:style=Extra Black"; $fn=FN; /* [Panel] */ width = 14; // [1:1:84] /* [Holes] */ hole_dist_top = 2.5; rail_clearance = 9; // mm from very top/bottom edge and where it is safe to put reinforcing walls; i.e. The thickness of the rail + a safety margin // margins from edges h_margin = thickness*2; v_margin = hole_dist_top*2 + thickness; width_mm = hp_mm(h); difference() { union() { difference(){ color([.1,.1,.1]) panel(width); scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); } module make_surface(filename, h) { for (a = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16] if (h < four_hole_threshold) { if ($rel[0]=='#' || $rel[0]=='?') { return 2; } } Clean up code formatting; added a few comics; standardized appending alt/title text Added The Trenches; yet more code style tweaking elseif (strpos($article["link"], "eatthattoast.com/comic/") !== FALSE ) { $xpath = $this->get_xpath_dealie($article['link']); extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff Latest commits for file Schematics/MK_VCO_RADIO_SHAEK.diy PSU/Synth Mages Power Word Stun.kicad_sch Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Dual_Slotted_Mounting_Hole.kicad_mod Normal file View File 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png (rev "2 beta.

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