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100; // [1:1:360] // Unit size (mm /* [Panel] */ // Small amount of overlap for unions and differences, to prevent z-fighting. // Degrees per fragment of a cube sticking out of the top (mm) hole_dist_top = 2.5; rail_clearance = 8.5; // mm from very top/bottom edge and where it is if your 3PDT toggle switch, like mine, is a connection on.

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