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{ cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.7482 5.33536 facet normal -7.990206e-01 6.013035e-01 3.312517e-04 vertex -1.034746e+02 1.027280e+02 2.655000e+01 facet normal 0.828696 0.0816193 0.553715 facet normal 0.683048 -0.365098 0.632574 facet normal 0.547914 -0.449667 0.7054 vertex -7.99026 -5.04122 3.54602 facet normal 0.0813285 0.0818837 0.993318 vertex -4.13072 -4.97411 7.83604 facet normal 0.223046 -0.417289 0.880977 facet normal -7.600529e-16 7.910530e-01 6.117476e-01 facet normal 0.956944 -0.288318 0.0336339 facet normal 0.115212 -0.000822099 0.993341 facet normal -0.123025 -0.987419 0.0993412 facet normal 0.109886 0.552444 -0.826275 vertex 0.4 3.34544 6.59 facet normal -3.176351e-001 -1.414590e-003 9.482120e-001 facet normal 8.23967e-05 -0.113203 0.993572 vertex -0.130917 7.12888 6.88955 facet normal -3.508289e-001 -6.139492e-001.

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