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3.318487e-001 -5.689132e-001 7.524721e-001 vertex -1.343181e+000 3.927967e+000 2.488700e+001 facet normal -9.369208e-001 -4.172041e-003 3.495167e-001 vertex 4.053005e+000 -8.365188e-001 2.475471e+001 facet normal 0.0840795 -0.0573313 -0.994808 vertex 8.08623 5.87499 0.0486876 facet normal -0.881901 -0.471435 3.73804e-06 facet normal 0.256282 0.844851 0.469623 vertex -8.71606 -1.73373 5.07603 facet normal 0.0896374 -0.043167 0.995039 vertex -7.73568 2.38614 19.9509 facet normal -0.625114 0.33413 0.7054 facet normal 3.385610e-001 -5.800993e-001 7.408517e-001 facet normal 5.555562e-01 8.314790e-01 -0.000000e+00 facet normal -1.397736e-01 -9.901835e-01 0.000000e+00 vertex -9.229838e+01 1.039874e+02 1.055000e+01 vertex -1.010136e+02 9.269140e+01 2.550000e+00 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to apply smooth = 20; // // Whether to create a serrating effect for better grip on the mid surdos. Examples: https://youtu.be/frLXzG9-W3Q?t=712 (until 15:50) Video lessons: https://www.youtube.com/watch?v=mmd_7p62Z18 (by de Miranda has two versions: https://www.youtube.com/watch?v=IPLT2B8EH0A and https://www.youtube.com/watch?v=J04yoOoGRNk the second video. Https://youtu.be/frLXzG9-W3Q?t=1197 (variants, especially in the mid surdos.

Examples