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Images/IMG_6771.JPG create mode 100644 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png' 9bb3093b2bc14210884f0107e7a2898b2161266b Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MIRROR IMAGE.png create mode 100755 Panels/FireballSpell_Large_bw.xcf surface("FireballSpellSmall.png", center=true, invert=false); More experimentation with panel title fonts Futura BT font files 4f2a34f676 's take on FIREBALL VCO using AD&D 1e type faces ... Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/UNSEEN SERVANT.png PCB Notes.txt Notes from debugging aac0a4a5b4f604add3c1ccb9d39a8956f2d60f00 More notes More notes cb59d1e9c06865f5bebe8c7ee0afa4859e0766b2 Update Schematics/schematic_bugs_v1.md dcaec240831d28b722a7d7988287c76a1461e439 more fixes dcaec240831d28b722a7d7988287c76a1461e439 glide fix glide fix - Errant connection between R25 and R1, probably a result of switching to pcb-mounted panel components and interconnects between middle and bottom mountSurfaceHeight = (panelOuterHeight-panelInnerHeight-railHeight*2)/2; hp=5.08; hwCubeWidth = holeWidth-mountHoleDiameter; offsetToMountHoleCenterY=mountSurfaceHeight/2; offsetToMountHoleCenterX=hp;//1hp margin on each Could replace step IDs with a capacitor / resistor pair, see Fireball's hard sync input. - But could also be two separate players. MSD: L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle.

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