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Knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - 25; // build up seven rows; middle one unused row_1 = vertical_space/7; row_2 = row_1 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_3 = row_2 + vertical_space/7.

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