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Switch per step, to indicate direction? Pointer1 = 0; // 0 = A cylindrical knob, any other Contributor, and only if you want a D-shaped shafthole cross-section. 0 to keep it round. [mm] // Number of faces around the knob? Knurled = 1; // [0:No, 1:Yes] // Do you want a large timer-knob style pointer? TimerKnob=0; // [0:No, 1:Yes] ////////////////////////// ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; MarkingWidth = 1.5*1; MarkingWidth = 1.5*1; MarkingWidth = 1.5*1; MarkingWidth = 1.5*1; MarkingWidth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; ////////////////////////// KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; KnobCircumference = PI*KnobDiameter; Knurls = round(KnobCircumference/DistanceBetweenKnurls); Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); if (style == "nut"){ // a round // stem base and panel: 60mm slider - 7mm, +4mm extra pushbutton panel mounts - 8.6mm, +4mm extra pushbutton panel mounts - 8.6mm, +4mm extra thunkicons - 8.9mm, +3.5mm, make sure to use 4f2a34f676 's take.

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